Profile: Craft

CS-600 Corvette

Blue Phantom ChroniclesTransport - Corvette


The sleek CS-600 Trinity-class Corvette is ShiCon Dynamics' largest vessel in the category of armed transports. Fast and maneuverable it was originally designed to transport troops or supplies into or out of hot combat zones but was also often used as a scout ship or transit vessel for higher ranking military personnel. 


As is common with most of ShiCon's constructions, the CS-600 benefits from its modular design and customizability, with the company itself offering numerous prefabricated upgrade modules, including various armor and shield upgrades and a considerable arsenal of offensive and defensive weapons, allowing the CS-600 to break through blockades, shake off followers or engage in quick hit-and-run assaults.


Recent breakthroughs in stealth technology have brought forth another modification is likely to make it into military line production. The CSX/S is a stealth version carrying this experimental stealth armor which obscures the ship for most sensors without the requirement of an actual cloaking device.

 

Armament

6 light single-barrel turrets

2 medium dual laser turrets

2 aft-mounted medium dual laser turrets


The ship can be further be upgraded to carry additional offensive weapons like forward-mounted cannons. 

CS-600 Corvette

Basic Info

Name: CS-600 Corvette

Manufacturer: Shicon Dynamics

Dimensions: 145 x 86 x 18 meters

Status

v1.1 Released

November 01, 2021

Remake in Progress

Author Information

Original Design: Vince T

Model & Textures: Vince T

OPTing: Vince T

Gallery

Dev notes & Origins

The design for this model actually derived from an unused design for the Barracuda, also taking some inspiration from a design for the XT-1 Viper. With this model I actually formulated what would become the typical Shicon dynamics Design language, and as such establishing which ships would be associated with which faction.

HD Remake

Yeah there's obviously going to be a HD remake at some point. In addition to more detail I'm hoping to fix the shape of the nose, which does look kinda weird from some angles. Other than that the turrets are in need of a redesign.

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