
I have finally redirected the original URL https://vince-t.com from the old website to this one and made it the site's primary domain. The link vxhq.net will continue to redirect to the new link. If you have this website bookmarked or are linking to it, please update your links accordingly. In addition I have set a number of subdomains for the various sections of this site: https://xwaupgrade.vince-t.com or https://xwau.vince-t.com https://bluephantom.vince-t.com or https://bpc.vince-t.com https://workbench.vince-t.com or https://wip.vince-t.com https://episode3.vince-t.com https://standalone.vince-t.com

XWAUP's blue_max has released his amazing VR and graphics mod in a neat package. The current version 1.1.2 includes: - New high-res generated Hyperspace animations - New shader effects (bloom, SSAO, SSDO) - Dynamic Lighting from Lasers - VR / TrackIR support. - Cockpit inertia Also, in addition, DTM has released his first batch of upgraded Fighter Cockpits, now supporting Dynamic and Active Cockpit. This package includes: - A-Wing - X-Wing - Y-Wing Check out both releases over at the XWA Upgrade Website !

OK, here we go! Let's start by taking the VSD1 wings, moving them a bit further inward to make the trench inbetween a bit wider. Next I took some more time to make some serious changes to the new closed wings. I've moved away from the ribbed look which they had on the VSD1 and made them look as being actual protrusions from the hull, adding some greeblies etc. Also changed the engine layout from 2/2 to 3/4. Now to rework the housing - that's gonna be some work -_-

Phew! That was a treat. Finally completed properly mapping all the tiny bits of the trench details from front to back. Now to put the same amout of work into the superstructure ... yay -_- Also remodeled some hangar bay details and finally got around to remodel the so far low-detail tractor beam projectors, which were placeholders, left over from Matt's never released ISD2. Meanwhile work on the actual textures continues and they're starting to look way less blank as I progress.