A sandbox space building game still in Beta phase, developed by Keen Software House Space Engineers has gathered quite a dedicated community of followers and content creators. Eventually it drew me in as well, seeing as I was finally able to recreate my various designs in a way that I could not only fly around them and blow them up but actually set foot aboard them and explore them in all their glory ...
Well almost. As it turns out, building a 14km long dreadnought with full interior isn't something I see happening anytime soon....
Note: For simplicity reasons I've merged the pages for large and small grids. You can find the small grids section further down. (Note to self: add anchor!)
This build is a 1:1 scale recreation of the original model, with a few changes and modifications. First I have cut down on the number of weapons, this one is still a beast! Next, I've added two thruster packs to both sides of the ship's main engine section, a requirement as otherwise the ship would be quite sluggish. Finally, I've widened the bridge module to allow for some reasonable space within without sacrificing too much protection.
The ship is atmosphere capable even on high gravity worlds, although not designed to actually touch down. It used to have landing gear in an earlier stage however the actual way in and out through that bit of superstructure kinda felt off to me. So no landing. Still, it's great used to bomb targets below.
+ Fully connected and pressurized Interior
+ Sealable Battle Bridge with periscope control
+ Intrusion Detection System on all airlocks
+ Lockdown and Depressuration mechanics for Hangar, Cargo Bay and Reactor Core
+ 3 Lighting Setups: Lights on, backup lights, Red Alert
+ Self Destruct sequence
The Sinicyan Maiden II is a medium sized exploration vessel designed for long distance travel and sector presence establishment. For this purpose it carries a wing of auxillary vessels such as Miners, Repair Craft and Fighters.
The Maiden is only lightly armed and thus not designed for combat. Instead it is equipped with powerful set of engines and excellent maneuverability to quickly get out of trouble. Capable of atmospheric transit its downward facing hangar bay doors allow it to quickly deploy fighters, deliver personnel or drop off supplies to allied outposts.
- Major model updates to exterior and interior
- Recoloring to match upddated game palettes
- Updated engine setup to include atmospheric thrusters
- Updated lighting setup
- Updated various scripts
The Basilisk is a Light frigate-type ship of roughly 150m in length, continuing my line of light capital ships started with the Gamma-14 Serpent. It's somewhere the Serpent's big sister and the next step in its evolution. Roughly 2 times the size it carries a larger amount of turrets, has extended cargo holding capabilities and is fully capable of planetary flight.
The Space Engineers port was my first ever release on the Steam Workshop. Analogous to the original model it's a gunship-type ship suitable for recon and moderate combat engagements. While not 100% atmosphere-ready it can yet navigate and land on low-gravity worlds.
Note to self: Rework that damn old thing!
The Dhilani Sentinel is a light and agile atmospheric fighter used by the Dhilani Empire as a fast patrol craft or scout on occupied worlds. Its speed, agility and an armament consisting of 2
gattling guns and a pair of missile launchers make it an dangerous foe to face. Further more a forward mounted camera allow for precision aiming. This, combined with an array of underhull lights and
seach lights enable it to be deployed for nighttime assaults as well.
Reactors and weapons can be refilled by a pair of access containers on top of the ship. All relevant features are linked to the hotbar so the ship is ready for combat.
Kind of a random thing that resulted from me messing around.
The D-22 Raptoad is a light to medium recon fighter, armed with a pair of gattling guns and rocket launchers. It's capable of planetary flight and does handle quite nicely withinn a planets gravity. That's pretty much all there's to say about this one. Like I said, was just messing around.
The model is completely mod-free.